ios - Does my Base Internationalization storyboard have to correspond to a fallback language for all unlocalized languages and strings? -


i've looked through internationalization documentation , videos on apple developer, never found explicit answer question. in apple's tutorials see base.lproj folder alongside en.lproj , zh.lproj -- example translation (localization) english chinese. tell me there's file en.lproj/mystoryboard.strings, , confusing. can't see point in creating english localization storyboard (that in english).

  1. so questions if user ever see strings in base.lproj/mystoryboard.storyboard?
  2. do strings in file have default strings shown user if system cannot find user's preferred language folder in bundle?
  3. can explicitly "never use base.lproj/mystoryboard.storyboard, fall on en.lproj/mystoryboard.strings"?

in other words:
let's want app display in english whenever user's language isn't available, base.lproj/mystoryboard.storyboard in swedish. have localize base storyboard sv.lproj/mystoryboard.strings , translate strings in base storyboard english accomplish this?

in case, xcode 5 didn't create en.lproj/mystoryboard.strings, there's original storyboard in base.lproj folder. maybe it's old xcode issue?

try remove file , see if app gets along base.lproj default, english strings.

your info.plist file should have entry localization native development region, points lproj folder used in case required string doesn't exist in preferred language.

i'm not sure this, think have use en , ui base.lproj automatically fallback base.lproj.

does in way?


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