Weird behavior of XCode4.6 base localization: Works on simulator but only PARTLY on device -


i tried use base localization project using xcode4.6. weird thing works on simulator , on ad-hoc testing device loaded archive itunes, on development iphone connected xcode, language setting german, localizable.strings shown in german, none of mainstoryboard_iphone.strings - shown in english.
have cleaned product, deleted app development iphone, changed language settings english , forth german, restarted xcode etc. result same: development iphone not translate storyboard files, although translated on simulator , on ad-hoc testing device.
configuration: have base localization storyboard, , localization of in 2 languages (english , german), i.e. in project folder there folder base.lproj containing mainstoryboard_iphone.storyboard, en.lproj folder containing infoplist.strings, localizable.strings, , mainstoryboard_iphone.strings (apart mainstoryboard_ipad.storyboard, don't use right now), , de.lproj folder containing files same name.
base localization english. english mainstoryboard_iphone.strings file contains content

/* class = "ibuiviewcontroller"; title = "help"; objectid = "1yu-la-mu2"; */   "1yu-la-mu2.title" = "help"; 

and german version

/* class = "ibuiviewcontroller"; title = "help"; objectid = "1yu-la-mu2"; */   "1yu-la-mu2.title" = "hilfe";   

the localizable.strings files contain usual "store" = "store"; in english version, , "store" = "speichern"; in german version.
run out of ideas, , not find related on web. glad if else had advice do.
edit: inserted "changed language settings english , forth german" above, , ios version of iphone..

sorry, after submitting question had 1 more idea (that have had before): might useful others same problem:
switched off development iphone, restarted it, , shows correct storyboard localization.
sorry bothering you...


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