android - GoogleMaps GroundOverlay blinks my images -
i'm using googlemaps in android app, , want display animated radar image on map.
have array of 6 bitmaps. when user hits play, map loops through displaying each of images on map.
this working, when transitioning between images, if don't call googlemap.clear()
, images continually stacked on top of each other.
if call googlemap.clear()
, horrible blink. want 1 image remain on map until next 1 displayed.
there way this?
is there maybe double-buffering option googlemaps?
oh, actually, ended doing extending googlemap class , overriding ondraw function liking.
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